Games in extensive form (game tree, information sets, the notion of strategy and equilibrium point, Zermelo-Kuhn Theorem, dynamic programming solution for subgames perfect equilibrium).
Normal form games (mixed extension, derivation of normal form from extensive form, equilibrium in mixed strategies, Nash Theorem).
Matrix games (security levels of players, existence of common security level, Minimax Theorem, Linear Programming solution, simplification of strategies, symmetric matrix games, games against nature).
Bimatrix games (best response, graphical solution of Nash equilibria for 2×2 games).
Games with cooperation (characteristic function game, examples, transformation into normal form, 0-1 normalization, equivalence classes, alliances, set of feasible allocations and the core, graphical solution of core for games of 2 and 3 players, the core in special classes of games (e.g. voting systems), Shapley value (existence and uniqueness theorem), finding Shapley value for political and economical games via the characteristic function).
Bibliography
Gibbons R., Game Theory for Applied Economists, Princeton Press, 1992
Rasmusen E., Games and Information: An Introduction to Game Theory, 3rd ed., Blackwell, Oxford, 2001